{"title":"Board Games","description":"\u003cp\u003eHere you can find our current selection of board games. If there's something you're after which isn't listed here, let us know and there's a very good chance we'll be able to order it in for you with up to 15% off the RRP!\u003c\/p\u003e\n\u003cp\u003eBe sure to use the filters on the page to search by the number of players, minimum recommended age, or complexity level!\u003c\/p\u003e","products":[{"product_id":"board-game-dobble","title":"Dobble","description":"\u003cp\u003eDobble is a simple pattern recognition game in which players try to find an image shown on two cards.\u003c\/p\u003e\n\u003cp\u003eEach card in original Dobble features eight different symbols, with the symbols varying in size from one card to the next. Any two cards have exactly one symbol in common. For the basic Dobble game, reveal one card, then another. Whoever spots the symbol in common on both cards claims the first card, then another card is revealed for players to search, and so on. Whoever has collected the most cards when the deck runs out wins!\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250023317581,"sku":"ASMDOBB01EN6CT","price":11.9,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/files\/ASMDOBB01EN6CT_1_540x_c6f6806f-d89e-4720-a82d-8adb90c052fe.jpg?v=1705241259"},{"product_id":"board-game-jungle-speed-eco-box","title":"Jungle Speed Eco Box (2020 Version)","description":"\u003cp\u003eIn Jungle Speed, each player tries to grab the Totem first when the symbol on their card matches somebody else’s.\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003e Jungle Speed is an explosive game, easy to transport thanks to its travel bag, for quick on-the-go games!\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250023383117,"sku":"ASMJSECO01EN","price":12.74,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/asmjseco01en_1.jpg?v=1614448916"},{"product_id":"board-game-dixit","title":"Dixit","description":"\u003cp\u003eEach round, one player gives a clue to an abstract art card with the aim of having at least one player - but not everyone! - guess correctly. This easy-to-learn party game has won many awards, including the 2010 Spiel des Jahres.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250023415885,"sku":"ASMLIBDIX01EN","price":25.49,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/asmdixit_1.jpg?v=1614349155"},{"product_id":"board-game-love-letter","title":"Love Letter","description":"\u003cp\u003eThe noble Princess is looking for an ideal partner and confidant to help with her royal duties when she one day assumes the throne. You must prove your worth and gain her trust by enlisting allies, friends, and family of the Princess to carry a letter of intent to her. Can you earn the Princess' trust and become her confidant?\u003c\/p\u003e\n\n\u003cp\u003ePlaying cards one at a time, players in Love Letter use the abilities of these key people in the Princess' life to outwit their opponents and successfully deliver their letter and gain her favor. Players must utilize each character's special skill to avoid being caught and successfully deliver their letter to the Princess. Once a set number of favor tokens are acquired, that player wins and becomes the Princess' confidant.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250023448653,"sku":"ZMGLLS0101","price":12.75,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/files\/ZMGLLS0101_1.jpg?v=1771770065"},{"product_id":"board-game-catan","title":"Catan (2015 Edition)","description":"\u003cp\u003eIn CATAN (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players build by spending resources (sheep, wheat, wood, brick and ore) that are depicted by these resource cards; each land type, with the exception of the unproductive desert, produces a specific resource: hills produce brick, forests produce wood, mountains produce ore, fields produce wheat, and pastures produce sheep.\u003c\/p\u003e\n\n\u003cp\u003eSetup includes randomly placing large hexagonal tiles (each showing a resource or the desert) in a honeycomb shape and surrounding them with water tiles, some of which contain ports of exchange. Number disks, which will correspond to die rolls (two 6-sided dice are used), are placed on each resource tile. Each player is given two settlements (think: houses) and roads (sticks) which are, in turn, placed on intersections and borders of the resource tiles. Players collect a hand of resource cards based on which hex tiles their last-placed house is adjacent to. A robber pawn is placed on the desert tile.\u003c\/p\u003e\n\n\u003cp\u003eA turn consists of possibly playing a development card, rolling the dice, everyone (perhaps) collecting resource cards based on the roll and position of houses (or upgraded cities—think: hotels) unless a 7 is rolled, turning in resource cards (if possible and desired) for improvements, trading cards at a port, and trading resource cards with other players. If a 7 is rolled, the active player moves the robber to a new hex tile and steals resource cards from other players who have built structures adjacent to that tile.\u003c\/p\u003e\n\n\u003cp\u003ePoints are accumulated by building settlements and cities, having the longest road and the largest army (from some of the development cards), and gathering certain development cards that simply award victory points. When a player has gathered 10 points (some of which may be held in secret), he announces his total and claims the win.\u003c\/p\u003e\n\n\u003cp\u003eCATAN has won multiple awards and is one of the most popular games in recent history due to its amazing ability to appeal to experienced gamers as well as those new to the hobby.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250023514189,"sku":"MFG3071","price":42.49,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/mfg3071_1.jpg?v=1614349159"},{"product_id":"board-game-carcassonne","title":"Carcassonne (New Edition)","description":"\u003cp\u003eCarcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etcetera. Having placed a tile, the player can then decide to place one of their meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner.\u003c\/p\u003e\n\n\u003cp\u003eDuring a game of Carcassonne, players are faced with decisions like: \"Is it really worth putting my last meeple there?\" or \"Should I use this tile to expand my city, or should I place it near my opponent instead, giving him a hard time to complete their project and score points?\" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250023546957,"sku":"CSGCARCASSONNE","price":29.75,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/files\/ZMG78100_3_e7825d7e-7bc5-43ad-af54-6ff43c18706e.jpg?v=1703336923"},{"product_id":"board-game-splendor","title":"Splendor (Space Cowboys)","description":"\u003cp\u003eSplendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops—all in order to acquire the most prestige points. If you're wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige.\u003c\/p\u003e\n\n\u003cp\u003eOn your turn, you may (1) collect chips (gems), or (2) buy and build a card, or (3) reserve one card. If you collect chips, you take either three different kinds of chips or two chips of the same kind. If you buy a card, you pay its price in chips and add it to your playing area. To reserve a card—in order to make sure you get it, or, why not, your opponents don't get it—you place it in front of you face down for later building; this costs you a round, but you also get gold in the form of a joker chip, which you can use as any gem.\u003c\/p\u003e\n\n\u003cp\u003eAll of the cards you buy increase your wealth as they give you a permanent gem bonus for later buys; some of the cards also give you prestige points. In order to win the game, you must reach 15 prestige points before your opponents do.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250023579725,"sku":"ASMSCSPL01US","price":23.19,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/asmscspl01us_1.jpg?v=1614349163"},{"product_id":"board-game-ticket-to-ride-europe","title":"Ticket to Ride Europe","description":"\u003cp\u003eTicket to Ride: Europe takes you on a new train adventure across Europe. From Edinburgh to Constantinople and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. Like the original Ticket to Ride, the game remains elegantly simple, can be learned in 5 minutes, and appeals to both families and experienced gamers. Ticket to Ride: Europe is a complete, new game and does not require the original version.\u003c\/p\u003e\n\n\u003cp\u003eMore than just a new map, Ticket to Ride: Europe features brand new gameplay elements. Tunnels may require you to pay extra cards to build on them, Ferries require locomotive cards in order to claim them, and Stations allow you to sacrifice a few points in order to use an opponent's route to connect yours. The game also includes larger format cards and Train Station game pieces.\u003c\/p\u003e\n\n\u003cp\u003eThe overall goal remains the same: collect and play train cards in order to place your pieces on the board, attempting to connect cities on your ticket cards. Points are earned both from placing trains and completing tickets but uncompleted tickets lose you points. The player who has the most points at the end of the game wins.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250023612493,"sku":"DOW7202","price":33.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/dow7202_1.jpg?v=1614349165"},{"product_id":"board-game-pandemic","title":"Pandemic (2013)","description":"\u003cp\u003eIn Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand.\u003c\/p\u003e\n\n\u003cp\u003eThe game board depicts several major population centers on Earth. On each turn, a player can use up to four actions to travel between cities, treat infected populaces, discover a cure, or build a research station. A deck of cards provides the players with these abilities, but sprinkled throughout this deck are Epidemic! cards that accelerate and intensify the diseases' activity. A second, separate deck of cards controls the \"normal\" spread of the infections.\u003c\/p\u003e\n\n\u003cp\u003eTaking a unique role within the team, players must plan their strategy to mesh with their specialists' strengths in order to conquer the diseases. For example, the Operations Expert can build research stations which are needed to find cures for the diseases and which allow for greater mobility between cities; the Scientist needs only four cards of a particular disease to cure it instead of the normal five—but the diseases are spreading quickly and time is running out. If one or more diseases spreads beyond recovery or if too much time elapses, the players all lose. If they cure the four diseases, they all win!\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250023678029,"sku":"ZMG71100","price":33.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/zmg71100_1.jpg?v=1614349167"},{"product_id":"board-game-7-wonders-2nd-edition","title":"7 Wonders (2nd Edition)","description":"\u003cp\u003eYou are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times.\u003c\/p\u003e\n\n\u003cp\u003e7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided). Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends.\u003c\/p\u003e\n\n\u003cp\u003eIn essence, 7 Wonders is a card development game. Some cards have immediate effects, while others provide bonuses or upgrades later in the game. Some cards provide discounts on future purchases. Some provide military strength to overpower your neighbors and others give nothing but victory points. Each card is played immediately after being drafted, so you'll know which cards your neighbor is receiving and how her choices might affect what you've already built up. Cards are passed left-right-left over the three ages, so you need to keep an eye on the neighbors in both directions.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250023710797,"sku":"ASMSEV2US01","price":36.54,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/asmsev2us01_1.jpg?v=1614349169"},{"product_id":"board-game-ticket-to-ride","title":"Ticket to Ride","description":"\u003cp\u003eWith elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.\u003c\/p\u003e\n\n\u003cp\u003e\"The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets,\" says Ticket to Ride author, Alan R. Moon. \"The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor.\"\u003c\/p\u003e\n\n\u003cp\u003eTicket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250023841869,"sku":"DOW7201","price":38.25,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/91YNJM4oyhL._AC_SL1500.jpg?v=1614448347"},{"product_id":"board-game-catan-5-6-player-exp","title":"Catan 5 \u0026 6 Player Expansion (2015 Refresh)","description":"\u003cp\u003eAllows you to add up to two more opponents to The Settlers of Catan. The only change in the rules is that there is a building round at the end of each turn in which any player can build.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250023874637,"sku":"MFG3072","price":21.24,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/mfg3072_1.jpg?v=1614349174"},{"product_id":"board-game-splendor-marvel","title":"Splendor: Marvel","description":"\u003cp\u003eBring together a team of super heroes and prevent Thanos from ending the world!\u003cbr\u003e\nThe Infinity Stones are scattered throughout the Multiverse. Use their essence to recruit heroes and villains and gain Infinity Points.\u003c\/p\u003e\n\n\u003cp\u003eAssemble the Avengers, acquire locations and when ready, claim the Infinity Gauntlet!\u003c\/p\u003e\n\n\u003cp\u003ePick your tokens carefully, recruit characters to gain Infinity Points and bonuses. These bonuses help you recruit more powerful heroes and acquire locations… until you gather enough characters, power, and Infinity Points to trigger the endgame!\u003c\/p\u003e\n\n\u003cp\u003eEven though Splendor Marvel uses Splendor’s core rules and high-quality materials, it has a different color structure, a new endgame trigger, and new victory conditions. You can also gain Infinity Points with the Avengers Assemble tile that can be passed from one player to another several times during the game!\u003c\/p\u003e\n\n\u003cp\u003eIf you are keen on Splendor, learning the rules will be easy, but mastering the game may take you a while.\u003c\/p\u003e\n\n\u003cp\u003eAnd if you don’t know Splendor, soon you will enjoy its quick and simple rules and become addicted to this game without even realizing it!\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250023940173,"sku":"ASMSCSPLMA01EN","price":28.89,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/asmscsplma01en_1.jpg?v=1614349176"},{"product_id":"board-game-codenames","title":"Codenames (2025)","description":"\u003cp\u003eCodenames is an easy party game to solve puzzles.\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003e The game is divided into red and blue, each side has a team leader, the team leader's goal is to lead their team to the final victory.\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003e At the beginning of the game, there will be 25 cards on the table with different words. Each card has a corresponding position, representing different colours.\u003cbr\u003e Only the team leader can see the colour of the card. The team leader should prompt according to the words, let their team members find out the cards of their corresponding colours, and find out all the cards of their own colours to win.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250023972941,"sku":"CGE00125","price":16.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/files\/CGE00125_1.webp?v=1771767469"},{"product_id":"board-game-bears-vs-babies","title":"Bears vs Babies","description":"\u003cp\u003eBears vs Babies is a card game in which you build handsome, incredible monsters who go to war with horrible, awful babies.\u003c\/p\u003e\n\n\u003cp\u003eThe shared deck of cards consists of bear parts (and other monster parts) and baby cards. When you draw a part, you use it to build a monster for yourself; when you draw a baby, it goes in the center of the table. When babies are provoked, they attack, and anyone who has fewer monster parts than the number of attacking babies loses their monster; everyone with more parts than babies defeats this infantile army and scores.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250024005709,"sku":"BVB-CORE","price":25.5,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/bvb-core_1.jpg?v=1614349180"},{"product_id":"board-game-exploding-kittens-original-edition","title":"Exploding Kittens: Original Edition","description":"\u003cp\u003eIn this quick-playing and hilarious kitty-powered version of Russian Roulette - the most backed game in Kickstarter history - players draw cards until someone draws an exploding kitten and loses the game, while playing cards to avoid being caught in a feline explosion.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250024038477,"sku":"EKGORG1","price":19.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/ekgorg1_1.jpg?v=1614349182"},{"product_id":"board-game-unstable-unicorns","title":"Unstable Unicorns","description":"\u003cp\u003eA strategic card game that will ruin your friendships... in a good way! This party game combines everyone's two favourite things: unicorns and destruction. Build your unicorn army as fast as possible and destroy your friends to become the Righteous Ruler of All Things Magical!\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250024104013,"sku":"TEE3678UUBSG1","price":19.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/tee3678uubsg1_1.jpg?v=1614349185"},{"product_id":"board-game-trial-by-trolley","title":"Trial by Trolley","description":"\u003cp\u003eIn Trial by Trolley, one player acts as the Trolley Operator and must choose where to send a murderous, out of control, trolley. Every other player at the table plays cards and argues in order to convince the operator to spare their lives and condemn everyone on the other track to a gruesome death-by-trolley.\u003c\/p\u003e\n\n\u003cp\u003eEach round, one player will act as the trolley conductor. This person will be the judge, and will choose which track the trolley will murder.\u003c\/p\u003e\n\n\u003cp\u003eEach other player is divided evenly among teams, and each player(s) will have a role for the round.\u003c\/p\u003e\n\n\u003cp\u003eTo begin, one player will draw 3 angelic tracks, choose one to play to the table, and then randomly reveal a 2nd angelic track from the deck to add to the track. Another player will draw 3 demonic tracks, and choose to add one to the opposing teams track, attempting to sabotage them, and spare their own tracks. Finally, player(s) will draw track modifiers to place on any track card on the table. They can play on their own tracks, to sway the judge, or they may play on their opponents, to further sway the judge into murdering their opponent's track.\u003c\/p\u003e\n\n\u003cp\u003eThe judge will ponder this conundrum, and eventually decide to murder one track. The track that was spared is the winner for the round!\u003c\/p\u003e\n\n\u003cp\u003ePlay continues for a number of rounds pre-determined by the number of players at the table.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250024169549,"sku":"LKY4214","price":21.24,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/lky4214_1.jpg?v=1614349187"},{"product_id":"board-game-risk-refresh","title":"RISK Refresh","description":"\u003cp\u003eTake over the world in the classic game of war and strategy!\u003c\/p\u003e\n\u003cul class=\"a-unordered-list a-vertical a-spacing-mini\"\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eImproved mission cards speed up the game; features 12 secret missions\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eRich board art draws players into the risk gaming world\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eDice and 5 armies included in War crates\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250024202317,"sku":"HASB7404","price":29.74,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/hasb7404_1.jpg?v=1614349189"},{"product_id":"board-game-7-wonders-duel","title":"7 Wonders Duel","description":"\u003cp\u003eIn many ways 7 Wonders Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders.\u003c\/p\u003e\n\n\u003cp\u003eWhat's different about 7 Wonders Duel is that, as the title suggests, the game is solely for two players, with the players not drafting cards simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game, each card that you acquire can be built, discarded for coins, or used to construct a wonder.\u003c\/p\u003e\n\n\u003cp\u003eEach player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.\u003c\/p\u003e\n\n\u003cp\u003ePlayers can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area.\u003c\/p\u003e\n\n\u003cp\u003eA player can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions; if you reach the opponent's capital, you win the game immediately; similarly, if you acquire any six of seven different scientific symbols, you achieve scientific dominance and win immediately; if none of these situations occurs, then the player with the most points at the end of the game wins.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250024267853,"sku":"ASM7DU-EN01","price":21.25,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/asm7du-en01_1.jpg?v=1614349191"},{"product_id":"board-game-jaipur-2nd-edition","title":"Jaipur (2nd Edition)","description":"\u003cp\u003eYou are one of the two most powerful traders in the city of Jaipur, the capital of Rajasthan, but that's not enough for you because only the merchant with two \"seals of excellence\" will have the privilege of being invited to the Maharaja's court. You are therefore going to have to do better than your direct competitor by buying, exchanging, and selling at better prices, all while keeping an eye on both your camel herds.\u003c\/p\u003e\n\n\u003cp\u003eJaipur is a fast-paced card game, a blend of tactics, risk and luck. On your turn, you can either take or sell cards. If you take cards, you have to choose between taking all the camels, taking one card from the market, or swapping 2-5 cards between the market and your cards.\u003c\/p\u003e\n\n\u003cp\u003eIf you sell cards, you get to sell only one type of good, and you receive as many chips for that good as the number of cards you sold. The chips' values decrease as the game progresses, so you'd better hurry! On the other hand, you receive increasingly high rewards for selling three, four, or five cards of the same good at a time, so you'd better wait!\u003c\/p\u003e\n\n\u003cp\u003eYou can't sell camels, but they're paramount for trading and they're also worth a little something at the end of the round, enough sometimes to secure the win, so you have to use them smartly.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250024333389,"sku":"ASMSCJAI01EN","price":16.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/asmscjai01en_1.jpg?v=1614349194"},{"product_id":"board-game-codenames-pictures","title":"Codenames: Pictures","description":"\u003cp\u003eWhat are these strange symbols on the map? They are code for locations where spies must contact secret agents!\u003c\/p\u003e\n\n\u003cp\u003eTwo rival spymasters know the agent in each location. They deliver coded messages telling their field operatives where to go for clandestine meetings. Operatives must be clever. A decoding mistake could lead to an unpleasant encounter with an enemy agent – or worse, with the assassin! Both teams race to contact all their agents, but only one team can win.\u003c\/p\u003e\n\n\u003cp\u003eCodenames: Pictures differs from the original Codenames in that the agents are no longer represented by a single word, but by an image that contains multiple elements.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250024366157,"sku":"CGE00036","price":16.95,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/cge00036_1.jpg?v=1614349196"},{"product_id":"board-game-a-game-of-thrones-board-game-2nd-edition","title":"A Game of Thrones Board Game 2nd Edition","description":"\u003cp\u003eKing Robert Baratheon is dead, and the lands of Westeros brace for battle.\u003c\/p\u003e\n\n\u003cp\u003eIn the second edition of A Game of Thrones: The Board Game, three to six players take on the roles of the great Houses of the Seven Kingdoms of Westeros, as they vie for control of the Iron Throne through the use of diplomacy and warfare. Based on the best-selling A Song of Ice and Fire series of fantasy novels by George R.R. Martin, A Game of Thrones is an epic board game in which it will take more than military might to win. Will you take power through force, use honeyed words to coerce your way onto the throne, or rally the townsfolk to your side? Through strategic planning, masterful diplomacy, and clever card play, spread your influence over Westeros!\u003c\/p\u003e\n\n\u003cp\u003eTo begin the game, each player receives an army of Footman, Knight, Siege Engine, and Ship units, as well as a set of Order tokens and other necessary components. Each player also receives a deck of unique House Cards, which are used as leaders in battles against rival Houses.\u003c\/p\u003e\n\n\u003cp\u003eEach round in the game is made up of three phases: the Westeros Phase, the Planning Phase, and the Action Phase. The Westeros Phase represents special events and day-to-day activities in Westeros. There are three different Westeros Decks, and each denotes a different global action, potentially affecting all players.\u003c\/p\u003e\n\n\u003cp\u003eThe Planning Phase is perhaps the most important. Here you secretly assign orders to all of your units by placing one order token face down on each area you control that contains at least one unit (Knight, Footman, Ship, or Siege Engine). This portion of the game emphasizes diplomacy and deduction. Can you trust the alliance that you made? Will you betray your ally and march upon him? Players may make promises to each other (for aid or peace, for example), but these promises are never binding. The result is tense and compelling negotiations, often ending in backstabbing worthy of Westeros!\u003c\/p\u003e\n\n\u003cp\u003eDuring the Action Phase, the orders are resolved and battle is entered! When armies meet in combat, they secretly choose one of their House cards to add strength to the battle. Finally, the Houses can consolidate their power in the areas they control and use that power in future turns to influence their position in the court of the Iron Throne and to stand against the wildling Hordes.\u003c\/p\u003e\n\n\u003cp\u003eIn addition to featuring updated graphics and a clarified ruleset, this second edition of A Game of Thrones includes elements from the A Clash of Kings and A Storm of Swords expansions, including ports, garrisons, Wildling cards, and Siege engines, while introducing welcome new innovations like player screens and Tides of Battle cards.\u003c\/p\u003e\n\n\u003cp\u003eTides of Battle cards are an optional mechanism that brings an element of unpredictability to combat, representing erratic shifts in the momentum of war due to factors such as weather, morale, and tactical opportunity. During each combat, both players draw one Tides of Battle card from a communal deck, and its value modifies the strength of his chosen House card. What's more, such a card may also contain icons that can affect the outcome of the battle...all of which delivers a new level of intensity to your military engagements.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250024464461,"sku":"FFGVA65","price":55.25,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/pic1077906.jpg?v=1614349200"},{"product_id":"board-game-a-game-of-thrones-hand-of-the-king","title":"A Game of Thrones: Hand of the King","description":"\u003cp\u003eThe king has called for a lavish feast and tourney, the likes of which have not been seen in the Seven Kingdoms since the days of Aegon the Conquerer. What's more, the king has declared that at this feast, he will choose his new Hand — and you have a chance of rising to this lofty position. Of course, you're not the only one with eyes set on becoming the power behind the Iron Throne. In A Game of Thrones: Hand of the King, you need to scheme and backstab to outwit your opponents, and you need the help of Varys, the Master of Whispers, to do it.\u003c\/p\u003e\n\n\u003cp\u003eHand of the King is a fast-paced card game of conspiracies and sudden twists of fate for two to four players, challenging each of you to gain the most support among the twisted intrigues of the King’s Landing court. Each turn, you send Varys to do your bidding, moving through the court and inciting iconic characters from A Song of Ice and Fire to support your cause. With the help of some companions and crafty alliances with other players, you just might rise to become the king's new Hand!\u003c\/p\u003e\n\n\u003cp\u003eIn more detail, players move Varys in orthogonal lines in a 6x6 grid, stopping it on a character token, then collecting that token and any other character from that House that you passed over. Possess as many characters from a House as someone else, and you claim the banner from that person. Collect the final character from a House, and you immediately use the power of one of six companions; since the game contains fourteen companions, the mix of powers will differ each game.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250024529997,"sku":"FFGVA101","price":11.04,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/61IMCa9LXQL._AC_SL1000.jpg?v=1614446929"},{"product_id":"board-game-dune-board-game-special-edition","title":"Dune: Board Game","description":"\u003cp\u003eImagine you can control the forces of a noble family, guild, or religious order on a barren planet which is the only source for the most valuable substance in the known universe.\u003c\/p\u003e\n\u003cp\u003eImagine you can rewrite the script for one of the most famous science fiction books of all time. Welcome to the acclaimed 40-year-old board game which allows you to recreate the incredible world of Frank Herbert’s DUNE.\u003c\/p\u003e\n\u003cp\u003eIn DUNE you will become the leader of one of six great factions. Each wishes to control the most valuable resource in the universe - melange, the mysterious spice only found at great cost on the planet DUNE. As Duke Leto Atreides says “All fades before melange. A handful of spice will buy a home on Tupile. It cannot be manufactured, it must be mined on Arrakis. It is unique and it has true geriatric properties.” And without melange space travel would be impossible. Only by ingesting the addictive drug can the Guild Steersman continue to experience visions of the future, enabling them to plot a safe path through hyperspace.\u003c\/p\u003e\n\u003cp\u003eWho will control DUNE? Become one of the characters and their forces from the book and . . . You decide!\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250024562765,"sku":"GFNDUNE01","price":42.5,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/files\/GFNDUNE01_1_540x_65af4ed2-b433-4d89-b205-8a90cef13b2e.jpg?v=1703352743"},{"product_id":"board-game-codenames-disney-family-edition","title":"Codenames Disney Family Edition","description":"\u003cp\u003eIn Codenames, two teams compete to see who can guess all of their words correctly first — but those words are hiding in plain sight in a 5x5 or grid that includes the words of the other team, neutral words, and an game over card that will cause you to lose the game immediately if you guess it. One person on each team is a spymaster and only these two know which words belong to each team. Spymasters take turns giving one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team — and everyone wants to avoid the game over card. This version also comes with 4x4 grid cards with no game over spot to make it more accessible for families and children.\u003c\/p\u003e\n\n\u003cp\u003eThe Disney Family Edition of Codenames combines the hit social word game with some of Disney’s most beloved properties from the past 90 years. Including both pictures and words, it’s family fun for Disney fans of all ages.Codenames: Disney Family Edition keeps the Codenames gameplay, while featuring characters and locations from over 90 years of Disney and Pixar films.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250024628301,"sku":"USOCN8212","price":21.24,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/usocn8212_1.jpg?v=1614349206"},{"product_id":"board-game-a-feast-for-odin","title":"A Feast for Odin","description":"\u003cp\u003e\u003cem\u003e\"Command a band of Vikings and write your name into folklore! Hunt, gather materials, refine those materials, develop your buildings, build ships and raid settlements to become the most respected Viking in the land.\"\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eA Feast for Odin\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a saga in the form of a board game. You are reliving the cultural achievements, mercantile expeditions, and pillages of those tribes we know as\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eViking\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003etoday — a term that was used quite differently towards the end of the first millennium.\u003c\/p\u003e\n\u003cp\u003eWhen the northerners went out for a raid, they used to say they headed out for a\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eviking\u003c\/em\u003e. Their Scandinavian ancestors, however, were much more than just pirates. They were explorers and founders of states. Leif Eriksson is said to be the first European in America, long before Columbus.\u003cbr\u003eIn what is known today as Normandy, the intruders were not called Vikings but\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eNormans\u003c\/em\u003e. One of them is the famous William the Conqueror who invaded England in 1066. He managed to do what the king of Norway failed to do only a few years prior: conquer the Throne of England. The reason why the people of these times became such strong seafarers is due to their unfortunate agricultural situation. Crop shortfalls caused great distress.\u003c\/p\u003e\n\u003cp\u003eIn this game, you will raid and explore new territories. You will also experience their day-to-day activities: collecting goods to achieve a financially secure position in society. In the end, the player whose possessions bear the greatest value will be declared the winner.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eGameplay\u003c\/strong\u003e\u003cbr\u003eA Feast for Odin is a points-driven game, with plethora of pathways to victory, with a range of risk balanced against reward. A significant portion of this is your central hall, which has a whopping -86 points of squares and a major part of your game is attempting to cover these up with various tiles. Likewise, long halls and island colonies can also offer large rewards, but they will have penalties of their own.\u003c\/p\u003e\n\u003cp\u003eEach year follows a familiar pattern of preparation, worker placement, and then meeting the requirements of your feast. The main phase of each year is a worker placement affair. You start with a selection of Vikings, and a large action board with a whopping 61 different options to choose from. Each of these will be arranged from left to right in one of four columns. Each column requires an additional Viking to activate, but they are proportionally more powerful.\u003c\/p\u003e\n\u003cp\u003eAt the end of each round, you will need to fill a feast table with food, alternating between plants and vegetable matter. You will also have a chance to lay the valuable green and blue tiles into your main hall. The configuration of these tiles must follow certain requirements, but your main goal is to both cover up a line of coin icons to increase your income, while otherwise encircling certain printed icons to generate those.\u003c\/p\u003e\n\u003cp\u003eYou will build your engine over time, following an alternating pattern of outward expansion and hunting against development and cultivation. It all comes down to how much you’re willing to take on at any one time, and what risks you’re willing to set yourself up with for their rewards.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250024661069,"sku":"ZMG71690","price":73.94,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/pic3146943.png?v=1614349207"},{"product_id":"board-game-root-a-game-of-woodland-might-right","title":"Root: A Game of Woodland Might \u0026 Right","description":"\u003cp\u003eRoot is a game of adventure and war in which 2 to 4 (\u003ca href=\"https:\/\/imps-gaming.com\/collections\/board-games\/products\/root-riverfolk-expansion\" target=\"_blank\" title=\"Riverfolk Expansion\" rel=\"noopener noreferrer\"\u003e1 to 6 with the 'Riverfolk' expansion\u003c\/a\u003e) players battle for control of a vast wilderness.\u003c\/p\u003e\n\u003cp\u003eThe nefarious Marquise de Cat has seized the great woodland, intent on harvesting its riches. Under her rule, the many creatures of the forest have banded together. This Alliance will seek to strengthen its resources and subvert the rule of Cats. In this effort, the Alliance may enlist the help of the wandering Vagabonds who are able to move through the more dangerous woodland paths. Though some may sympathize with the Alliance’s hopes and dreams, these wanderers are old enough to remember the great birds of prey who once controlled the woods.\u003c\/p\u003e\n\u003cp\u003eMeanwhile, at the edge of the region, the proud, squabbling Eyrie have found a new commander who they hope will lead their faction to resume their ancient birthright. The stage is set for a contest that will decide the fate of the great woodland. It is up to the players to decide which group will ultimately take root.\u003c\/p\u003e\n\u003cp\u003eRoot represents the next step in our development of asymmetric design. Like Vast: The Crystal Caverns, each player in Root has unique capabilities and a different victory condition. Now, with the aid of gorgeous, multi-use cards, a truly asymmetric design has never been more accessible.\u003c\/p\u003e\n\u003cp\u003eThe Cats play a game of engine building and logistics while attempting to police the vast wilderness. By collecting Wood they are able to produce workshops, lumber mills, and barracks. They win by building new buildings and crafts.\u003c\/p\u003e\n\u003cp\u003eThe Eyrie musters their hawks to take back the Woods. They must capture as much territory as possible and build roosts before they collapse back into squabbling.\u003c\/p\u003e\n\u003cp\u003eThe Alliance hides in the shadows, recruiting forces and hatching conspiracies. They begin slowly and build towards a dramatic late-game presence--but only if they can manage to keep the other players in check.\u003c\/p\u003e\n\u003cp\u003eMeanwhile, the Vagabond plays all sides of the conflict for their own gain, while hiding a mysterious quest. Explore the board, fight other factions, and work towards achieving your hidden goal.\u003c\/p\u003e\n\u003cp\u003eIn Root, players drive the narrative, and the differences between each role create an unparalleled level of interaction and replayability. Leder Games invites you and your family to explore the fantastic world of Root!\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250024857677,"sku":"LED01000","price":50.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/led01000_1.jpg?v=1614349210"},{"product_id":"board-game-wingspan-2nd-ed","title":"Wingspan (2nd Ed)","description":"\u003cp\u003eWingspan is a competitive, medium-weight, card-driven, engine-building board game from Stonemaier Games. It's designed by Elizabeth Hargrave and features over 170 birds illustrated by Natalia Rojas and Ana Maria Martinez.\u003c\/p\u003e\n\n\u003cp\u003eYou are bird enthusiasts—researchers, bird watchers, ornithologists, and collectors—seeking to discover and attract the best birds to your network of wildlife preserves. Each bird extends a chain of powerful combinations in one of your habitats (actions). These habitats focus on several key aspects of growth:\u003c\/p\u003e\n\n\u003cp\u003eGain food tokens via custom dice in a birdfeeder dice tower\u003cbr\u003e\nLay eggs using egg miniatures in a variety of colors\u003cbr\u003e\nDraw from hundreds of unique bird cards and play them\u003cbr\u003e\nThe winner is the player with the most points after 4 rounds.\u003c\/p\u003e\n\n\u003cp\u003eIf you enjoy Terraforming Mars and Gizmos, we think this game will take flight at your table.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250024890445,"sku":"STM910","price":50.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/stm910_1.jpg?v=1614349212"},{"product_id":"board-game-agricola","title":"Agricola","description":"\u003cp\u003eIn Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?\u003c\/p\u003e\n\n\u003cp\u003eThe game supports many levels of complexity, mainly through the use (or non-use) of two of its main types of cards, Minor Improvements and Occupations. In the beginner's version (called the Family Variant in the U.S. release), these cards are not used at all. For advanced play, the U.S. release includes three levels of both types of cards; Basic (E-deck), Interactive (I-deck), and Complex (K-deck), and the rulebook encourages players to experiment with the various decks and mixtures thereof. Aftermarket decks such as the Z-Deck and the L-Deck also exist.\u003c\/p\u003e\n\n\u003cp\u003eAgricola is a turn-based game. There are 14 game rounds occurring in 6 stages, with a Harvest at the end of each stage (after Rounds 4, 7, 9, 11, 13, and 14).\u003cbr\u003e\nEach player starts with two playing tokens (farmer and spouse) and thus can take two turns, or actions, per round. There are multiple options, and while the game progresses, you'll have more and more: first thing in a round, a new action card is flipped over.\u003cbr\u003e\nProblem: Each action can be taken by only one player each round, so it's important to do some things with high preference.\u003cbr\u003e\nEach player also starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he\/she may use during the game if they fit in his\/her strategy. Speaking of which, there are countless strategies, some depending on your card hand. Sometimes it's a good choice to stay on course, and sometimes it is better to react to your opponents' actions.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250024923213,"sku":"MFG3515","price":45.9,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/mfg3515_1.jpg?v=1614349214"},{"product_id":"board-game-scythe","title":"Scythe","description":"\u003cp\u003eIt is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory”, which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.\u003c\/p\u003e\n\n\u003cp\u003eScythe is an engine-building game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a character from one of five factions of Eastern Europe who are attempting to earn their fortune and claim their faction's stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.\u003c\/p\u003e\n\n\u003cp\u003eEach player begins the game with different resources (power, coins, combat acumen, and popularity), a different starting location, and a hidden goal. Starting positions are specially calibrated to contribute to each faction’s uniqueness and the asymmetrical nature of the game (each faction always starts in the same place).\u003c\/p\u003e\n\n\u003cp\u003eScythe gives players almost complete control over their fate. Other than each player’s individual hidden objective card, the only elements of luck or variability are “encounter” cards that players will draw as they interact with the citizens of newly explored lands. Each encounter card provides the player with several options, allowing them to mitigate the luck of the draw through their selection. Combat is also driven by choices, not luck or randomness.\u003c\/p\u003e\n\n\u003cp\u003eScythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflict for players who seek it, there is no player elimination.\u003c\/p\u003e\n\n\u003cp\u003eEvery part of Scythe has an aspect of engine-building to it. Players can upgrade actions to become more efficient, build structures that improve their position on the map, enlist new recruits to enhance character abilities, activate mechs to deter opponents from invading, and expand their borders to reap greater types and quantities of resources. These engine-building aspects create a sense of momentum and progress throughout the game. The order in which players improve their engine adds to the unique feel of each game, even when playing one faction multiple times.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250024955981,"sku":"STM600","price":67.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/stm600_1.jpg?v=1614349216"},{"product_id":"board-game-small-world","title":"Small World","description":"\u003cp\u003eIn Small World, players vie for conquest and control of a world that is simply too small to accommodate them all.\u003c\/p\u003e\n\n\u003cp\u003eDesigned by Philippe Keyaerts as a fantasy follow-up to his award-winning Vinci, Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs, and even humans, who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth.\u003c\/p\u003e\n\n\u003cp\u003ePicking the right combination from the 14 different fantasy races and 20 unique special powers, players rush to expand their empires - often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory!\u003c\/p\u003e\n\n\u003cp\u003eOn each turn, you either use the multiple tiles of your chosen race (type of creatures) to occupy adjacent (normally) territories - possibly defeating weaker enemy races along the way, or you give up on your race letting it go \"into decline\". A race in decline is designated by flipping the tiles over to their black-and-white side.\u003c\/p\u003e\n\n\u003cp\u003eAt the end of your turn, you score one point (coin) for each territory your races occupy. You may have one active race and one race in decline on the board at the same time. Your occupation total can vary depending on the special abilities of your race and the territories they occupy. 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Players compete to lure and destroy hapless adventurers, racing to outbid one another to see who can build the most enticing, treasure-filled dungeon. The goal of Boss Monster is to be the first Boss to amass ten Souls, which are gained when a Hero is lured and defeated — but a player can lose if his Boss takes five Wounds from Heroes who survive his dungeon.\u003c\/p\u003e\n\n\u003cp\u003ePlaying Boss Monster requires you to juggle two competing priorities: the need to lure Heroes at a faster rate than your opponents, and the need to kill those Heroes before they reach your Boss. Players can build one room per turn, each with its own damage and treasure value. More attractive rooms tend to deal less damage, so a Boss who is too greedy can become inundated with deadly Heroes.\u003c\/p\u003e\n\n\u003cp\u003ePlayers interact with each other by building rooms and playing Spells. 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Players are different spirits of the land, each with its own unique elemental powers. Every turn, players simultaneously choose which of their power cards to play, paying energy to do so. Using combinations of power cards that match a spirit's elemental affinities can grant free bonus effects. Faster powers take effect immediately, before the Invaders spread and ravage, but other magics are slower, requiring forethought and planning to use effectively. In the Spirit phase, spirits gain energy, and choose how \/ whether to Grow: to reclaim used power cards, to seek for new power, or to spread presence into new areas of the island.\u003c\/p\u003e\n\n\u003cp\u003eThe Invaders expand across the island map in a semi-predictable fashion. Each turn they explore into some lands (portions of the island); the next turn, they build in those lands, forming settlements and cities. 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The chapters of Stuffed Fables explore the many milestones of a child's life, creating a memorable tale ideal for families, as well as groups of adults who haven't forgotten their childlike sense of wonder.\u003c\/p\u003e\n\n\u003cp\u003eStuffed Fables is the first \"AdventureBook Game\", a new product line from Plaid Hat Games in which all of the action takes place in the unique storybook — a book that acts as your rules reference, story guide, and game board, all in one! Each adventure in the game takes place over several pages of the immersive AdventureBook. The book opens flat onto the table to reveal a colorful map or other illustration central to playing the game, with choices, story, and special rules on the opposite page.\u003c\/p\u003e\n\n\u003cp\u003eOn their turn, a player draws five dice from the bag. The colors of the dice drawn determine the types of actions and options available to the player. White dice can re-stuff stuffies injured in battle. Red dice perform melee attacks while green dice perform ranged attacks. Yellow dice search while blue dice are used for special actions and purple dice can be used as any color. Most dice can always find a strategic use, including moving, using items, or contributing to group tasks. Players can store dice for later, combine dice for stronger actions, or use them one-at-a-time for multiple activations. As turns go by, black dice are also drawn, and after enough appear, minions emerge or attack, and the dice bag is reset!\u003c\/p\u003e\n\n\u003cp\u003ePlayers can encourage each other by sharing dice or their precious stuffing. In addition to fighting minions, each page of the storybook offers numerous points of interest, charming characters to interact or trade with, as well as many unusual challenges. 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In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.\u003c\/p\u003e\n\n\u003cp\u003eThe players acquire unique project cards (from over two hundred different ones) by buying them to their hand. The projects (cards) can represent anything from introducing plant life or animals, hurling asteroids at the surface, building cities, to mining the moons of Jupiter and establishing greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. 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Each round is called a generation (guess why) and consists of the following phases:\u003c\/p\u003e\n\n\u003cp\u003e1) Player order shifts clockwise.\u003cbr\u003e\n2) Research phase: All players buy cards from four privately drawn.\u003cbr\u003e\n3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table (sometimes several laps) until all players have passed.\u003cbr\u003e\n4) Production phase: Players get resources according to their terraform rating and production parameters.\u003c\/p\u003e\n\n\u003cp\u003eWhen the three global parameters (temperature, oxygen, ocean) have all reached their goal, the terraforming is complete, and the game ends after that generation. 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You can invade and pillage the land for its rewards, crush your opponents in epic battles, fulfill quests, increase your clan's stats, or even die gloriously either in battle or from Ragnarök, the ultimate inescapable doom.\u003c\/p\u003e\n\n\u003cp\u003eMost player strategies are guided by the cards drafted at the beginning of each of the three game rounds (or Ages). These “Gods’ Gifts” grant you numerous boons for your clan including: increased Viking strength and devious battle strategies, upgrades to your clan, or even the aid of legendary creatures from Norse mythology. They may also include various quests, from dominating specific provinces, to having lots of your Vikings sent to Valhalla. Most of these cards are aligned with one of the Norse gods, hinting at the kind of strategy they support. 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The only losing strategy in Blood Rage is to shy away from battle and a glorious death!\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250025578573,"sku":"CMNBLR001","price":76.49,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/cmnblr001_1.jpg?v=1614444666"},{"product_id":"board-game-betrayal-at-house-on-the-hill","title":"Betrayal at House on the Hill 3rd Ed","description":"\u003cp\u003eBetrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. 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The player who manages his land plots best, growing the most bamboo while feeding the delicate appetite of the panda, will win the game.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250025709645,"sku":"MATTAK101117","price":33.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/asmtak01en-2_1.jpg?v=1614349252"},{"product_id":"board-game-lords-of-waterdeep","title":"Lords of Waterdeep","description":"\u003cp\u003eWaterdeep, the City of Splendors – the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force!\u003c\/p\u003e\n\n\u003cp\u003eIn Lords of Waterdeep, a strategy board game for 2-5 players, you take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder – or help – the other lords by playing Intrigue cards to enact your carefully laid plans.\u003c\/p\u003e\n\n\u003cp\u003eDuring the course of play, you may gain points or resources through completing quests, constructing buildings, playing intrigue cards or having other players utilize the buildings you have constructed. At the end of 8 rounds of play, the player who has accrued the most points wins the game.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250025775181,"sku":"WTC388510000","price":42.49,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/wtc388510000_1.jpg?v=1614349255"},{"product_id":"board-game-memoir-44","title":"Memoir '44 Refresh","description":"\u003cp\u003e\u003cspan\u003eMore than 20 years after it first launched, Memoir '44 is relaunched for today!\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eMemoir '44 is a historical boardgame where players face-off in stylized battles of some of the most famous historic battles of World War II including Omaha Beach, Pegasus Bridge, Operation Cobra and the Ardennes.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eMemoir '44 includes over 20 different battle scenarios and features a double-sided hex game board for both beach landings and countryside combat. Each scenario mimics the historical terrain, troop placements and objectives of each army. 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He gathered eminent mediums of his time for an extraordinary séance, and they have seven hours to make contact with the ghost and investigate any clues that it can provide to unlock an old mystery.\u003c\/p\u003e\n\n\u003cp\u003eUnable to talk, the amnesiac ghost communicates with the mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost remember how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit.\u003c\/p\u003e\n\n\u003cp\u003eIn Mysterium, a reworking of the game system present in Tajemnicze Domostwo, one player takes the role of ghost while everyone else represents a medium. To solve the crime, the ghost must first recall (with the aid of the mediums) all of the suspects present on the night of the murder. A number of suspect, location and murder weapon cards are placed on the table, and the ghost randomly assigns one of each of these in secret to a medium.\u003c\/p\u003e\n\n\u003cp\u003eEach hour (i.e., game turn), the ghost hands one or more vision cards face up to each medium, refilling their hand to seven each time they share vision cards. These vision cards present dreamlike images to the mediums, with each medium first needing to deduce which suspect corresponds to the vision cards received. Once the ghost has handed cards to the final medium, they start a two-minute sandtimer. Once a medium has placed their token on a suspect, they may also place clairvoyancy tokens on the guesses made by other mediums to show whether they agree or disagree with those guesses.\u003c\/p\u003e\n\n\u003cp\u003eAfter time runs out, the ghost reveals to each medium whether the guesses were correct or not. Mediums who guessed correctly move on to guess the location of the crime (and then the murder weapon), while those who didn't keep their vision cards and receive new ones next hour corresponding to the same suspect. Once a medium has correctly guessed the suspect, location and weapon, they move their token to the epilogue board and receive one clairvoyancy point for each hour remaining on the clock. They can still use their remaining clairvoyancy tokens to score additional points.\u003c\/p\u003e\n\n\u003cp\u003eIf one or more mediums fail to identify their proper suspect, location and weapon before the end of the seventh hour, then the ghost has failed and dissipates, leaving the mystery unsolved. If, however, they have all succeeded, then the ghost has recovered enough of its memory to identify the culprit.\u003c\/p\u003e\n\n\u003cp\u003eMediums then group their suspect, location and weapon cards on the table and place a number by each group. The ghost then selects one group, places the matching culprit number face down on the epilogue board, picks three vision cards — one for the suspect, one for the location, and one for the weapon — then shuffles these cards. Players who have achieved few clairvoyancy points flip over one vision card at random, then secretly vote on which suspect they think is guilty; players with more points then flip over a second vision card and vote; then those with the most points see the final card and vote.\u003c\/p\u003e\n\n\u003cp\u003eIf a majority of the mediums have identified the proper suspect, with ties being broken by the vote of the most clairvoyant medium, then the killer has been identified and the ghost can now rest peacefully. 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Open your minds and find the truth!\u003cbr\u003e\nSet in the lights of a 1950's US fairground, Mysterium Park shares the same core mechanism with the famous award-winning game it reimplements, though bringing a different approach: it is smaller and faster, thanks to very quick setup and simplified rules.\u003cbr\u003e\nMysterium is a milestone in immersive and eye-catching experiences close to role-playing; with Mysterium Park, you can enjoy the heart of it in a more condensed way.\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":39250025939021,"sku":"LIBMYST04","price":20.39,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0243\/3132\/1421\/products\/libmyst04_1.jpg?v=1614349262"},{"product_id":"board-game-everdell","title":"Everdell","description":"\u003cp\u003eWithin the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. 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Workers perform various actions to further the development of a player's tableau: gathering resources, drawing cards, and taking other special actions.\u003c\/p\u003e\n\n\u003cp\u003eb) Play a Card: Each player is building and populating a city; a tableau of up to 15 Construction and Critter cards. There are five types of cards: Travelers, Production, Destination, Governance, and Prosperity. Cards generate resources (twigs, resin, pebbles, and berries), grant abilities, and ultimately score points. The interactions of the cards reveal numerous strategies and a near infinite variety of working cities.\u003c\/p\u003e\n\n\u003cp\u003ec) Prepare for the next Season: Workers are returned to the players supply and new workers are added. 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Each player takes five buttons — the currency\/points in the game — and someone is chosen as the start player.\u003c\/p\u003e\n\u003cp\u003eOn a turn, a player either purchases one of the three patches standing clockwise of the spool or passes. To purchase a patch, you pay the cost in buttons shown on the patch, move the spool to that patch's location in the circle, add the patch to your game board, then advance your time token on the time track a number of spaces equal to the time shown on the patch. You're free to place the patch anywhere on your board that doesn't overlap other patches, but you probably want to fit things together as tightly as possible. If your time token is behind or on top of the other player's time token, then you take another turn; otherwise the opponent now goes. 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